ONLINE | 10 WEEKS
Interaction Design and Prototyping for XR

A project-based online course exploring the best practices to design and prototype intuitive, functional, and user-centered experiences for AR, VR, and MR.

How it works?

Overview

Earn an interaction design and prototyping for XR certification to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

  • Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.
  • Learn the best practices and patterns of design applied to immersive environments and XR applications.
  • Understand the usability considerations when designing for immersive experiences.
  • Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.
  • Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Adobe Aero, ProBuilder and Reality Composer.

Curriculum

Learn the best tools, processes, and workflows for a foundation in XR design. Join weekly classes built to teach you the fundamentals of designing for mixed reality, AR, and VR experiences.

  1. 1
    User Experience and Interaction Design for XR

    Dive into the evolving XR (Extended Reality) landscape and learn the best design practices to elevate user experiences and create an intuitive and immersive virtual environment. Throughout this unit, you will ideate and conceptualize your own XR project, understanding what constitutes good design, and analyze real-world cases from a critical standpoint.

  2. 2
    Introduction to Unity

    In this unit, you will learn how to prototype and bring your ideas to life with Unity. Unity is one of the most widely used game engines in the XR industry for creating interactive and immersive experiences. By learning how to prototype with it, you will be able to test and validate your concepts, interactions, and user experiences before committing to full-scale development. By the end of this unit, you will have the ability to effectively prototype your own ideas, allowing for rapid iteration and refinement.



  3. 3
    Prototyping XR Applications

    Explore the ins and outs of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR), and master their specific features and best practices. Throughout this unit, you will tackle challenges related to comfort and immersion, ensuring that your designs are optimized for user experiences. Additionally, you will learn how to bridge the gap between AR and VR to create immersive experiences that seamlessly blend digital and real-world elements.


  4. 4
    Final Project

    In this unit, your instructor will assign a theme for your final project. You have the option to work independently or in groups. This is your chance to bring your ideas to life by leveraging the strong XR design foundation you have acquired in previous units.

Hardware you’ll learn to build for

Tools we’ll be using

Tool

Unity

Discover powerful artist tools to optimize your workflows and design immersive experiences.

Tool

ShapesXR

ShapesXR is a provider of a web-based platform for content creation and collaboration for VR applications.

Tool

Reality Composer

Reality Composer for iOS and iPadOS makes it easy to build, test, tune, and simulate AR experiences for iPhone or iPad.

Tool

Adobe Aero

An augmented reality authoring and publishing tool that makes it easier for designers and developers to design, collaborate, and publish interactive immersive experiences.

Outcomes

We're really proud of all the amazing work our students have made after taking our courses.

AUGMENTED REALITY
Adidas Lens

Danilo Parise, 2022

VIRTUAL REALITY
GulliVER

Andre Plante, 2022

VIRTUAL REALITY
The Atelier

Anabella Elian, 2022

AUGMENTED REALITY
UI Menu

Ralph Roma, 2021

VIRTUAL REALITY
VRimba

Andy Grobengieser, 2021

VIRTUAL REALITY
The Spy’s Little Helper

Maxime Peeters, 2021

“As a Design Engineer, I knew I needed to upgrade my skills to improve my workflow and this became a tangible outcome when I enrolled in XR Interaction Design and Prototyping as well as XR Development. I was able to complete the concept design for my app.”

Diana Olynick
AFTER CIRCUIT STREAM
Studio Director

“My experience taking the Interaction and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.”

Marco Pipp
AFTER CIRCUIT STREAM
UX XR Designer
STRUCTURE

What to Expect

Weekly Learning Structure

Each week expect to dedicate up to 6 hours per week including live sessions, self-paced review of course content, and course assignments.

Personalized Feedback

We value your progress. Each week you will receive personalized feedback on your assignments from our instructors, helping to guide your learning journey effectively.

Premium Support

Plus Pack students can access personalized premium support with qualified experts to help with course projects, answer questions and provide additional guidance throughout the course.

Portfolio

By the end of the course you will have a total of four projects.

Expert Instructors

Learn from the best in the industry. Our instructors are Unity-certified instructors and industry mentors who will help you build your skills and portfolio.

Community

Get access to our Discord XR community. A place where you can come to learn from other passionate professionals, share your knowledge, and network with people who share your interests.

Industry Recognized Certification

Successful completion of the course will earn you an XR Design Certification badge issued by Circuit Stream.

Certification Badge
Instructors

Meet Your Instructor

Our instructors are not only Unity certified instructors, but are also XR practitioners who have or are currently leading and building experiences in various spaces from: mixed reality, game development, and entertainment.

Aleatha Singleton

UX Design Instructor

Indika Wijesooriya

Instructor Manager

Sandra Feng

AR/VR Instructor

Dates

Sep 16, 2024

Dec 2, 2024

ENROLMENT DEADLINESep 13, 2024

TIME SLOT 1
Monday & Thursday

11:00am


TIME SLOT 2
Monday & Thursday

4:30pm - 5:00pm


TIME SLOT 3
Monday & Thursday

7:30pm

Apply by April 19, 2024, to receive a 10% discount

Pricing & Bundles

Starter

Plus

POPULAR!
Interaction Design & Prototyping for XR
10 WEEKS • COURSE
UX Design Fundamentals for XR
40 HOURS • ON-DEMAND COURSE
Live Support
LIVE AND PERSONALIZED SUPPORT
Premium Community Features
Early Bird Pricing
Standard Pricing

$3,555

$3,950

$4,455

$4,950

Full Tuition

We accept wire transfers and credit card payments.

Tuition depends on the bundle you select.

Affirm

Circuit Stream has partnered with Affirm to offer flexible payment plans. Choose the best plan for you between 6, 12, or 24 months.*

*Rates are between 0-30% APR

  $181/mo

For as low as

Climb Loan

Paying for education isn't one-size-fits-all. Climb offers flexible payment methods, so you can make tuition payments in the way that works for your situation.

Currently available to U.S citizens only. Interest rates range between 5.99-15.99%. Find out if you are eligible today.

  $250/mo

For as low as

Need advice? Book a meeting or call 737-237-9224 an enrolment advisor today!

Requirements

Prerequisites

This is a beginner friendly course and no previous experience is required.

Software & Hardware

Unity Version 2020 LTS (Free download)

A laptop or computer (Mac or PC)

XR headset required: Refer to the course syllabus for more detail.

Frequently Asked Questions

Will I earn an Interaction Design and Prototyping certificate from this course?

Yes, upon successful completion of the course, you will receive an XR Designer digital badge. This credential will enhance your LinkedIn profile and resume, distinguishing you in the competitive job market when pursuing XR design roles.

Are there any prerequisites for this course?
Is this an online course?
Will I be able to connect with fellow students outside of class?